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BEACH DOG
Project Type
Lighting in Nuke
Date
2023
This was my second project lighting, specifically in Nuke. Leaning the basics of how to group lights and render passes made it easier to follow once in Nuke. Understanding how to layer each pass and the idea of a hierarchy within Nuke made the process of fine tunning any scene more efficient. The idea of having a shadow pass was exciting to create because I knew I could tweak such tiny details with better precision inside Nuke. It was surprising how realistic the character became once adding all my render passes, which made the project all the more rewarding.
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